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The lost city tomb location rise of the tomb raider
The lost city tomb location rise of the tomb raider













the lost city tomb location rise of the tomb raider
  1. #The lost city tomb location rise of the tomb raider full#
  2. #The lost city tomb location rise of the tomb raider software#

#The lost city tomb location rise of the tomb raider full#

You’ll encounter beautifully hostile environments, full of treacherous conditions and unstable landscapes that will require Lara to push her limits to the very edge. Hunt animals to craft weapons and scavenge for rare resources in densely populated ecosystems. Wild – In “Rise of the Tomb Raider,” Lara battles with not only enemies from around the world, but the world itself. With that, she sets out for Siberia on her first Tomb Raiding expedition. Lara knows she must reach the Lost City and its hidden secrets before Trinity. As she races to find the secret before Trinity, the trail leads to a myth about the Lost City of Kitezh. Lara’s Journey – Lara uncovers an ancient mystery that places her in the cross-hairs of a ruthless organization known as Trinity. In “Rise of the Tomb Raider,” Lara becomes more than a survivor as she embarks on her first Tomb Raiding expedition. Experience high-octane action moments, conquer beautifully hostile environments, engage in brutal guerilla combat, and explore awe-inspiring deadly tombs in the evolution of survival action. Lara must use her wits and survival skills, form new alliances, and ultimately embrace her destiny as the Tomb Raider. HDD Space: up to 35 GB (depending on selected languages)ĪTTENTION! The minimum size of this repack is just 13 GB, read "Repack Features" section.Īfter uncovering an ancient mystery, Lara must explore the most treacherous and remote regions of Siberia to find the secret of immortality before a ruthless organization known as Trinity. Video Card: NVIDIA GTX 650 2GB or AMD HD7770 2GB Processor: Intel Core i3-2100 or AMD equivalent Interface Language: English, French, Italian, German, Spanish, Spanish (Latin America), Dutch, Polish, Portuguese-Brazil, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean, ArabicĪudio Language: English, French, Italian, German, Spanish, Spanish (Latin America), Polish, Portuguese-Brazil, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean Steam User Rating: 92% of user reviews are positive (based on 47,329 reviews)

#The lost city tomb location rise of the tomb raider software#

Remnants of the excavation equipment are still in there as well.Rise of the Tomb Raider: 20 Year Celebration v1.0.820.0_64 + All DLCsĭeveloper: Crystal Dynamics, Eidos-Montreal, Nixxes Software There's a huge gorge between where you start and where you need to go, and part of the story includes how you get across that gorge made by the Soviet's hasty excavation. In the game, when the Soviets came into mine after discovering this location, cave-ins happened and put this whole area in disrepair. The other thing that's important about this is that the path to the gates has been torn apart, so there's unstable activity. We created this space as a more of a rock cave with impacted ice. These caves are inspired by a type of volcanic ice caves with very specific formations that appear on ceilings. We did a lot of research on ice caves and we wanted to create a tomb that had that architectural mix in the ice. We were really interested in taking what was known as desert architecture and juxtaposing that against this wintery, frozen landscape. The inspiration for this was Hagia Sophia, a palatial Byzantine church that became Islamic when Istanbul was taken over. Horton: These are the gates to Kitezh, a threshold the player must go through to get to the inner, lush valley. What follows is a collection of never-before-seen concept art for Rise of the Tomb Raider, with detailed descriptions of what inspired each one. Real locations served as a blueprint for our designs to draw upon and bring legitimacy to the world that ultimately would make up our lost city of Kitezh." We bring this fantastic Russian myth that we bring to life with Russian architecture-which has been influenced by Byzantine culture, this ancient Christian late-Roman period-and we wanted to use that as a fusion between what we see in the real world and what hopefully we can make our Kitezh to be. We really want to make sure that the foundations and roots of these myths have some kind of tie to the world that we know. He continued, "In doing so, we have to do a lot of research.

the lost city tomb location rise of the tomb raider

So we take things from the real world and we twist them to bring myths to life." "But you want to take the player on this fantastic journey, and make them feel like they're going someplace that they couldn't normally go on a tourist trip. "The great thing about working on a game like Rise of the Tomb Raider is you have this world that is basically our world, something that you can relate to, and characters that are human and believable," game director Brian Horton told GameSpot.

the lost city tomb location rise of the tomb raider

(Shown above: the hills of Cappadocia, photo taken by Crystal Dynamics)















The lost city tomb location rise of the tomb raider